MARMORTAL


Dive into Marmortal’s fantasy, where a powerful entity grants the wishes of the people in the world. Yet someone’s wish has brought dire consequences to the world, so you enter a sacred tower to undo the wish.

Just like in the previous game Marmortal: Fhaesir’s Pride, the tower accepts no mortals in its premises. It slowly turns you into stone – and attempts to cleanse itself from your influence by sending hordes of gargoyles after you.

Yet the gargoyles have a story behind them, as do the wishes of the people.



Marmortal is a single player first person movement shooter, being developed in Unreal Engine by a 10 person team.

My roles:

I guided the project through the Digital Creatives incubator program, where I absorbed and applied key business development principles on the project and the team.

  • Project management and team coordination
  • Lead of Game Design, UX and Art teams
  • Narrative Design
  • Playtest coordinator

More images will be added soon!

Published by Virpi Väinölä

Designer