Marmortal is a single player first person shooter with platforming elements to challenge player movement. The game is currently in development at Aalto University. My key roles for this project are: Creative direction Game Design UX & UI Design 2D art Narrative


WORDS LEFT UNSAID DEVELOPMENT PROCESS – JUMP TO FOLLOWING: OVERVIEW User Research Narrative Puzzle Design The User Interface Design Illustrations Iterations Words Left Unsaid is a noir mystery game about a detective, an author, and a haunted hotel. They say the sensational crime-fiction author Sandra Axton has murdered a young criminal —  Jay Rayner. You,Continue reading “WORDS LEFT UNSAID”


Unfortuna is an original remake of the classic tabletop game Fortuna (aka Bagatelle), made in 6 weeks at Aalto University Game Design and Production MA course. Published in, the game is available for Windows, Mac and it’s also playable in browser: Credits: Virpi VäinöläArt direction, 2D assets, animation, VFX, UI & graphic design maguProgrammingContinue reading “UNFORTUNA”


IN-STORE GAME PORTAL The In-Store Game Portal helps game retailers to showcase their current stock, and allows the customer to easily find out a game’s premise. When a game case is scanned at the Portal, the user interface immediately displays the game’s trailer and other relevant information. Additionally, the user can also browse the secondContinue reading “IN-STORE GAME PORTAL”

Ethictionary – A Responsible Social Site

ETHICTIONARY is an informative social site that makes choosing sustainable clothing much easier. It provides relevant information about different materials used in clothing, and suggests better alternatives in a simple and approachable way. The interactive online prototype was coded using HTML & CSS, as well as JavaScript and jQuery. Ethictionary – Prototype Video  on Vimeo. DesignedContinue reading “Ethictionary – A Responsible Social Site”