WORK IN PROGRESS: MARMORTAL

Marmortal is a single player first person shooter with platforming elements to challenge player movement. The game is currently in development at Aalto University. My key roles for this project are: Creative direction Game Design UX & UI Design 2D art Narrative

GONE MOM – JAM GAME

Remember how it felt to get lost as a child?  Gone Mom game explores the daunting experience of trying to find mom from a maze of a supermarket aisles.  Everything looks so big and unfamiliar. Is mom lost forever? Navigate, pick items along the way – and find mom. This game was done as a part of Global GameContinue reading “GONE MOM – JAM GAME”

WORDS LEFT UNSAID

WORDS LEFT UNSAID DEVELOPMENT PROCESS – JUMP TO FOLLOWING: OVERVIEW User Research Narrative Puzzle Design The User Interface Design Illustrations Iterations Words Left Unsaid is a noir mystery game about a detective, an author, and a haunted hotel. They say the sensational crime-fiction author Sandra Axton has murdered a young criminal —  Jay Rayner. You,Continue reading “WORDS LEFT UNSAID”

UNFORTUNA

Unfortuna is an original remake of the classic tabletop game Fortuna (aka Bagatelle), made in 6 weeks at Aalto University Game Design and Production MA course. Published in itch.io, the game is available for Windows, Mac and it’s also playable in browser: Credits: Virpi VäinöläArt direction, 2D assets, animation, VFX, UI & graphic design maguProgrammingContinue reading “UNFORTUNA”