LIMITATIONS FOR THE FINAL PROTOTYPE AND PROBLEM SOLVING

I’m happy with the final branding of the prototype, and tested the text field input in combination with it to see how it works in animations:   As the branding is taking its final shape, I have ran into other problems when assembling the final prototype. These problems are caused due to the limitations ofContinue reading “LIMITATIONS FOR THE FINAL PROTOTYPE AND PROBLEM SOLVING”

MOVING ON TO THE FINAL PROTOTYPE

After Mark 2 I gathered more feedback on the prototype. People described the visual style as friendly and inspiring, and I’m happy that it meets my goals on that. I have changed the colour palette slightly towards a more uniform, colder palette, as well as smoothed out the organic shapes, as people preferred them more.Continue reading “MOVING ON TO THE FINAL PROTOTYPE”

LEARNING THE PROTOTYPING TOOL

This week I have been focusing on learning ProtoPie as a tool and prototyping different interactions as well as testing the limits of the tool. I have created a working tagging interaction – getting the variables right took a while, but I’m happy with the results. Due to time it takes to assemble the interaction,Continue reading “LEARNING THE PROTOTYPING TOOL”

NEW FEATURES AND A PROTOTYPING TOOL

So far I have been collecting feedback on the prototype, but also looking for a suitable prototyping tool for the final demonstration. The previous versions I have created using Adobe XD, but XD doesn’t quite have the interactive features the app would need, and thus I have been searching for something with higher fidelity. IContinue reading “NEW FEATURES AND A PROTOTYPING TOOL”